/**
 * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.
 * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
 */
/**
 * @license Copyright (c) 2003-2024, CKSource Holding sp. z o.o. All rights reserved.
 * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
 */
/**
 * @module editor-multi-root/multirooteditor
 */
import { Editor, type EditorConfig } from 'ckeditor5/src/core.js';
import { type DecoratedMethodEvent } from 'ckeditor5/src/utils.js';
import MultiRootEditorUI from './multirooteditorui.js';
import { type RootElement } from 'ckeditor5/src/engine.js';
/**
 * The multi-root editor implementation.
 *
 * The multi-root editor provides multiple inline editable elements and a toolbar. All editable areas are controlled by one editor
 * instance, which means that they share common configuration, document ID, or undo stack.
 *
 * This type of editor is dedicated to integrations which require a customized UI with an open structure, featuring multiple editable areas,
 * allowing developers to have a control over the exact location of these editable areas.
 *
 * In order to create a multi-root editor instance, use the static
 * {@link module:editor-multi-root/multirooteditor~MultiRootEditor.create `MultiRootEditor.create()`} method.
 *
 * Note that you will need to attach the editor toolbar to your web page manually, in a desired place, after the editor is initialized.
 */
export default class MultiRootEditor extends Editor {
    /**
     * @inheritDoc
     */
    readonly ui: MultiRootEditorUI;
    /**
     * The elements on which the editor has been initialized.
     */
    readonly sourceElements: Record<string, HTMLElement>;
    /**
     * Holds attributes keys that were passed in {@link module:core/editor/editorconfig~EditorConfig#rootsAttributes `rootsAttributes`}
     * config property and should be returned by {@link #getRootsAttributes}.
     */
    private readonly _registeredRootsAttributesKeys;
    /**
     * A set of lock IDs for enabling or disabling particular root.
     */
    private readonly _readOnlyRootLocks;
    /**
     * Creates an instance of the multi-root editor.
     *
     * **Note:** Do not use the constructor to create editor instances. Use the static
     * {@link module:editor-multi-root/multirooteditor~MultiRootEditor.create `MultiRootEditor.create()`} method instead.
     *
     * @param sourceElementsOrData The DOM elements that will be the source for the created editor
     * or the editor's initial data. The editor will initialize multiple roots with names according to the keys in the passed object.
     * For more information see {@link module:editor-multi-root/multirooteditor~MultiRootEditor.create `MultiRootEditor.create()`}.
     * @param config The editor configuration.
     */
    protected constructor(sourceElementsOrData: Record<string, HTMLElement> | Record<string, string>, config?: EditorConfig);
    /**
     * Destroys the editor instance, releasing all resources used by it.
     *
     * Updates the original editor element with the data if the
     * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`}
     * configuration option is set to `true`.
     *
     * **Note**: The multi-root editor does not remove the toolbar and editable when destroyed. You can
     * do that yourself in the destruction chain, if you need to:
     *
     * ```ts
     * editor.destroy().then( () => {
     * 	// Remove the toolbar from DOM.
     * 	editor.ui.view.toolbar.element.remove();
     *
     * 	// Remove editable elements from DOM.
     * 	for ( const editable of Object.values( editor.ui.view.editables ) ) {
     * 	    editable.element.remove();
     * 	}
     *
     * 	console.log( 'Editor was destroyed' );
     * } );
     * ```
     */
    destroy(): Promise<unknown>;
    /**
     * Adds a new root to the editor.
     *
     * ```ts
     * editor.addRoot( 'myRoot', { data: '<p>Initial root data.</p>' } );
     * ```
     *
     * After a root is added, you will be able to modify and retrieve its data.
     *
     * All root names must be unique. An error will be thrown if you will try to create a root with the name same as
     * an already existing, attached root. However, you can call this method for a detached root. See also {@link #detachRoot}.
     *
     * Whenever a root is added, the editor instance will fire {@link #event:addRoot `addRoot` event}. The event is also called when
     * the root is added indirectly, e.g. by the undo feature or on a remote client during real-time collaboration.
     *
     * Note, that this method only adds a root to the editor model. It **does not** create a DOM editable element for the new root.
     * Until such element is created (and attached to the root), the root is "virtual": it is not displayed anywhere and its data can
     * be changed only using the editor API.
     *
     * To create a DOM editable element for the root, listen to {@link #event:addRoot `addRoot` event} and call {@link #createEditable}.
     * Then, insert the DOM element in a desired place, that will depend on the integration with your application and your requirements.
     *
     * ```ts
     * editor.on( 'addRoot', ( evt, root ) => {
     * 	const editableElement = editor.createEditable( root );
     *
     * 	// You may want to create a more complex DOM structure here.
     * 	//
     * 	// Alternatively, you may want to create a DOM structure before
     * 	// calling `editor.addRoot()` and only append `editableElement` at
     * 	// a proper place.
     *
     * 	document.querySelector( '#editors' ).appendChild( editableElement );
     * } );
     *
     * // ...
     *
     * editor.addRoot( 'myRoot' ); // Will create a root, a DOM editable element and append it to `#editors` container element.
     * ```
     *
     * You can set root attributes on the new root while you add it:
     *
     * ```ts
     * // Add a collapsed root at fourth position from top.
     * // Keep in mind that these are just examples of attributes. You need to provide your own features that will handle the attributes.
     * editor.addRoot( 'myRoot', { attributes: { isCollapsed: true, index: 4 } } );
     * ```
     *
     * Note that attributes added together with a root are automatically registered.
     *
     * See also {@link ~MultiRootEditor#registerRootAttribute `MultiRootEditor#registerRootAttribute()`} and
     * {@link module:core/editor/editorconfig~EditorConfig#rootsAttributes `config.rootsAttributes` configuration option}.
     *
     * By setting `isUndoable` flag to `true`, you can allow for detaching the root using the undo feature.
     *
     * Additionally, you can group adding multiple roots in one undo step. This can be useful if you add multiple roots that are
     * combined into one, bigger UI element, and want them all to be undone together.
     *
     * ```ts
     * let rowId = 0;
     *
     * editor.model.change( () => {
     * 	editor.addRoot( 'left-row-' + rowId, { isUndoable: true } );
     * 	editor.addRoot( 'center-row-' + rowId, { isUndoable: true } );
     * 	editor.addRoot( 'right-row-' + rowId, { isUndoable: true } );
     *
     * 	rowId++;
     * } );
     * ```
     *
     * @param rootName Name of the root to add.
     * @param options Additional options for the added root.
     */
    addRoot(rootName: string, { data, attributes, elementName, isUndoable }?: AddRootOptions): void;
    /**
     * Detaches a root from the editor.
     *
     * ```ts
     * editor.detachRoot( 'myRoot' );
     * ```
     *
     * A detached root is not entirely removed from the editor model, however it can be considered removed.
     *
     * After a root is detached all its children are removed, all markers inside it are removed, and whenever something is inserted to it,
     * it is automatically removed as well. Finally, a detached root is not returned by
     * {@link module:engine/model/document~Document#getRootNames} by default.
     *
     * It is possible to re-add a previously detached root calling {@link #addRoot}.
     *
     * Whenever a root is detached, the editor instance will fire {@link #event:detachRoot `detachRoot` event}. The event is also
     * called when the root is detached indirectly, e.g. by the undo feature or on a remote client during real-time collaboration.
     *
     * Note, that this method only detached a root in the editor model. It **does not** destroy the DOM editable element linked with
     * the root and it **does not** remove the DOM element from the DOM structure of your application.
     *
     * To properly remove a DOM editable element after a root was detached, listen to {@link #event:detachRoot `detachRoot` event}
     * and call {@link #detachEditable}. Then, remove the DOM element from your application.
     *
     * ```ts
     * editor.on( 'detachRoot', ( evt, root ) => {
     * 	const editableElement = editor.detachEditable( root );
     *
     * 	// You may want to do an additional DOM clean-up here.
     *
     * 	editableElement.remove();
     * } );
     *
     * // ...
     *
     * editor.detachRoot( 'myRoot' ); // Will detach the root, and remove the DOM editable element.
     * ```
     *
     * By setting `isUndoable` flag to `true`, you can allow for re-adding the root using the undo feature.
     *
     * Additionally, you can group detaching multiple roots in one undo step. This can be useful if the roots are combined into one,
     * bigger UI element, and you want them all to be re-added together.
     *
     * ```ts
     * editor.model.change( () => {
     * 	editor.detachRoot( 'left-row-3', true );
     * 	editor.detachRoot( 'center-row-3', true );
     * 	editor.detachRoot( 'right-row-3', true );
     * } );
     * ```
     *
     * @param rootName Name of the root to detach.
     * @param isUndoable Whether detaching the root can be undone (using the undo feature) or not.
     */
    detachRoot(rootName: string, isUndoable?: boolean): void;
    /**
     * Creates and returns a new DOM editable element for the given root element.
     *
     * The new DOM editable is attached to the model root and can be used to modify the root content.
     *
     * @param root Root for which the editable element should be created.
     * @param placeholder Placeholder for the editable element. If not set, placeholder value from the
     * {@link module:core/editor/editorconfig~EditorConfig#placeholder editor configuration} will be used (if it was provided).
     * @param label The accessible label text describing the editable to the assistive technologies.
     * @returns The created DOM element. Append it in a desired place in your application.
     */
    createEditable(root: RootElement, placeholder?: string, label?: string): HTMLElement;
    /**
     * Detaches the DOM editable element that was attached to the given root.
     *
     * @param root Root for which the editable element should be detached.
     * @returns The DOM element that was detached. You may want to remove it from your application DOM structure.
     */
    detachEditable(root: RootElement): HTMLElement;
    /**
     * Loads a root that has previously been declared in {@link module:core/editor/editorconfig~EditorConfig#lazyRoots `lazyRoots`}
     * configuration option.
     *
     * Only roots specified in the editor config can be loaded. A root cannot be loaded multiple times. A root cannot be unloaded and
     * loading a root cannot be reverted using the undo feature.
     *
     * When a root becomes loaded, it will be treated by the editor as though it was just added. This, among others, means that all
     * related events and mechanisms will be fired, including {@link ~MultiRootEditor#event:addRoot `addRoot` event},
     * {@link module:engine/model/document~Document#event:change `model.Document` `change` event}, model post-fixers and conversion.
     *
     * Until the root becomes loaded, all above mechanisms are suppressed.
     *
     * This method is {@link module:utils/observablemixin~Observable#decorate decorated}.
     *
     * Note that attributes loaded together with a root are automatically registered.
     *
     * See also {@link ~MultiRootEditor#registerRootAttribute `MultiRootEditor#registerRootAttribute()`} and
     * {@link module:core/editor/editorconfig~EditorConfig#rootsAttributes `config.rootsAttributes` configuration option}.
     *
     * When this method is used in real-time collaboration environment, its effects become asynchronous as the editor will first synchronize
     * with the remote editing session, before the root is added to the editor.
     *
     * If the root has been already loaded by any other client, the additional data passed in `loadRoot()` parameters will be ignored.
     *
     * @param rootName Name of the root to load.
     * @param options Additional options for the loaded root.
     * @fires loadRoot
     */
    loadRoot(rootName: string, { data, attributes }?: LoadRootOptions): void;
    /**
     * Returns the document data for all attached roots.
     *
     * @param options Additional configuration for the retrieved data.
     * Editor features may introduce more configuration options that can be set through this parameter.
     * @param options.trim Whether returned data should be trimmed. This option is set to `'empty'` by default,
     * which means that whenever editor content is considered empty, an empty string is returned. To turn off trimming
     * use `'none'`. In such cases exact content will be returned (for example `'<p>&nbsp;</p>'` for an empty editor).
     * @returns The full document data.
     */
    getFullData(options?: Record<string, unknown>): Record<string, string>;
    /**
     * Returns attributes for all attached roots.
     *
     * Note: all and only {@link ~MultiRootEditor#registerRootAttribute registered} roots attributes will be returned.
     * If a registered root attribute is not set for a given root, `null` will be returned.
     *
     * @returns Object with roots attributes. Keys are roots names, while values are attributes set on given root.
     */
    getRootsAttributes(): Record<string, RootAttributes>;
    /**
     * Returns attributes for the specified root.
     *
     * Note: all and only {@link ~MultiRootEditor#registerRootAttribute registered} roots attributes will be returned.
     * If a registered root attribute is not set for a given root, `null` will be returned.
     */
    getRootAttributes(rootName: string): RootAttributes;
    /**
     * Registers given string as a root attribute key. Registered root attributes are added to
     * {@link module:engine/model/schema~Schema schema}, and also returned by
     * {@link ~MultiRootEditor#getRootAttributes `getRootAttributes()`} and
     * {@link ~MultiRootEditor#getRootsAttributes `getRootsAttributes()`}.
     *
     * Note: attributes passed in {@link module:core/editor/editorconfig~EditorConfig#rootsAttributes `config.rootsAttributes`} are
     * automatically registered as the editor is initialized. However, registering the same attribute twice does not have any negative
     * impact, so it is recommended to use this method in any feature that uses roots attributes.
     */
    registerRootAttribute(key: string): void;
    /**
     * Switches given editor root to the read-only mode.
     *
     * In contrary to {@link module:core/editor/editor~Editor#enableReadOnlyMode `enableReadOnlyMode()`}, which switches the whole editor
     * to the read-only mode, this method turns only a particular root to the read-only mode. This can be useful when you want to prevent
     * editing only a part of the editor content.
     *
     * When you switch a root to the read-only mode, you need provide a unique identifier (`lockId`) that will identify this request. You
     * will need to provide the same `lockId` when you will want to
     * {@link module:editor-multi-root/multirooteditor~MultiRootEditor#enableRoot re-enable} the root.
     *
     * ```ts
     * const model = editor.model;
     * const myRoot = model.document.getRoot( 'myRoot' );
     *
     * editor.disableRoot( 'myRoot', 'my-lock' );
     * model.canEditAt( myRoot ); // `false`
     *
     * editor.disableRoot( 'myRoot', 'other-lock' );
     * editor.disableRoot( 'myRoot', 'other-lock' ); // Multiple locks with the same ID have no effect.
     * model.canEditAt( myRoot ); // `false`
     *
     * editor.enableRoot( 'myRoot', 'my-lock' );
     * model.canEditAt( myRoot ); // `false`
     *
     * editor.enableRoot( 'myRoot', 'other-lock' );
     * model.canEditAt( myRoot ); // `true`
     * ```
     *
     * See also {@link module:core/editor/editor~Editor#enableReadOnlyMode `Editor#enableReadOnlyMode()`} and
     * {@link module:editor-multi-root/multirooteditor~MultiRootEditor#enableRoot `MultiRootEditor#enableRoot()`}.
     *
     * @param rootName Name of the root to switch to read-only mode.
     * @param lockId A unique ID for setting the editor to the read-only state.
     */
    disableRoot(rootName: string, lockId: string | symbol): void;
    /**
     * Removes given read-only lock from the given root.
     *
     * See {@link module:editor-multi-root/multirooteditor~MultiRootEditor#disableRoot `disableRoot()`}.
     *
     * @param rootName Name of the root to switch back from the read-only mode.
     * @param lockId A unique ID for setting the editor to the read-only state.
     */
    enableRoot(rootName: string, lockId: string | symbol): void;
    /**
     * Creates a new multi-root editor instance.
     *
     * **Note:** remember that `MultiRootEditor` does not append the toolbar element to your web page, so you have to do it manually
     * after the editor has been initialized.
     *
     * There are a few different ways to initialize the multi-root editor.
     *
     * # Using existing DOM elements:
     *
     * ```ts
     * MultiRootEditor.create( {
     * 	intro: document.querySelector( '#editor-intro' ),
     * 	content: document.querySelector( '#editor-content' ),
     * 	sidePanelLeft: document.querySelector( '#editor-side-left' ),
     * 	sidePanelRight: document.querySelector( '#editor-side-right' ),
     * 	outro: document.querySelector( '#editor-outro' )
     * } )
     * .then( editor => {
     * 	console.log( 'Editor was initialized', editor );
     *
     * 	// Append the toolbar inside a provided DOM element.
     * 	document.querySelector( '#toolbar-container' ).appendChild( editor.ui.view.toolbar.element );
     * } )
     * .catch( err => {
     * 	console.error( err.stack );
     * } );
     * ```
     *
     * The elements' content will be used as the editor data and elements will become editable elements.
     *
     * # Creating a detached editor
     *
     * Alternatively, you can initialize the editor by passing the initial data directly as strings.
     * In this case, you will have to manually append both the toolbar element and the editable elements to your web page.
     *
     * ```ts
     * MultiRootEditor.create( {
     * 	intro: '<p><strong>Exciting</strong> intro text to an article.</p>',
     * 	content: '<p>Lorem ipsum dolor sit amet.</p>',
     * 	sidePanelLeft: '<blockquote>Strong quotation from article.</blockquote>',
     * 	sidePanelRight: '<p>List of similar articles...</p>',
     * 	outro: '<p>Closing text.</p>'
     * } )
     * .then( editor => {
     * 	console.log( 'Editor was initialized', editor );
     *
     * 	// Append the toolbar inside a provided DOM element.
     * 	document.querySelector( '#toolbar-container' ).appendChild( editor.ui.view.toolbar.element );
     *
     * 	// Append DOM editable elements created by the editor.
     * 	const editables = editor.ui.view.editables;
     * 	const container = document.querySelector( '#editable-container' );
     *
     * 	container.appendChild( editables.intro.element );
     * 	container.appendChild( editables.content.element );
     * 	container.appendChild( editables.outro.element );
     * } )
     * .catch( err => {
     * 	console.error( err.stack );
     * } );
     * ```
     *
     * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your
     * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.
     *
     * # Using an existing DOM element (and data provided in `config.initialData`)
     *
     * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:
     *
     * ```ts
     * MultiRootEditor.create( {
     * 	intro: document.querySelector( '#editor-intro' ),
     * 	content: document.querySelector( '#editor-content' ),
     * 	sidePanelLeft: document.querySelector( '#editor-side-left' ),
     * 	sidePanelRight: document.querySelector( '#editor-side-right' ),
     * 	outro: document.querySelector( '#editor-outro' )
     * }, {
     * 	initialData: {
     * 		intro: '<p><strong>Exciting</strong> intro text to an article.</p>',
     * 		content: '<p>Lorem ipsum dolor sit amet.</p>',
     * 		sidePanelLeft '<blockquote>Strong quotation from article.</blockquote>':
     * 		sidePanelRight '<p>List of similar articles...</p>':
     * 		outro: '<p>Closing text.</p>'
     * 	}
     * } )
     * .then( editor => {
     * 	console.log( 'Editor was initialized', editor );
     *
     * 	// Append the toolbar inside a provided DOM element.
     * 	document.querySelector( '#toolbar-container' ).appendChild( editor.ui.view.toolbar.element );
     * } )
     * .catch( err => {
     * 	console.error( err.stack );
     * } );
     * ```
     *
     * This method can be used to initialize the editor on an existing element with the specified content in case if your integration
     * makes it difficult to set the content of the source element.
     *
     * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.
     *
     * # Configuring the editor
     *
     * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about
     * customizing plugins, toolbar and more.
     *
     * @param sourceElementsOrData The DOM elements that will be the source for the created editor
     * or the editor's initial data. The editor will initialize multiple roots with names according to the keys in the passed object.
     *
     * If DOM elements are passed, their content will be automatically loaded to the editor upon initialization and the elements will be
     * used as the editor's editable areas. The editor data will be set back to the original element once the editor is destroyed if the
     * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy} option
     * is set to `true`.
     *
     * If the initial data is passed, a detached editor will be created. For each entry in the passed object, one editor root and one
     * editable DOM element will be created. You will need to attach the editable elements into the DOM manually. The elements are available
     * through the {@link module:editor-multi-root/multirooteditorui~MultiRootEditorUI#getEditableElement `editor.ui.getEditableElement()`}
     * method.
     * @param config The editor configuration.
     * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance.
     */
    static create(sourceElementsOrData: Record<string, HTMLElement> | Record<string, string>, config?: EditorConfig): Promise<MultiRootEditor>;
    /**
     * @internal
     */
    private _verifyRootsWithInitialData;
}
/**
 * Fired whenever a root is {@link ~MultiRootEditor#addRoot added or re-added} to the editor model.
 *
 * Use this event to {@link ~MultiRootEditor#createEditable create a DOM editable} for the added root and append the DOM element
 * in a desired place in your application.
 *
 * The event is fired after all changes from a given batch are applied. The event is not fired, if the root was added and detached
 * in the same batch.
 *
 * @eventName ~MultiRootEditor#addRoot
 * @param root The root that was added.
 */
export type AddRootEvent = {
    name: 'addRoot';
    args: [root: RootElement];
};
/**
 * Fired whenever a root is {@link ~MultiRootEditor#detachRoot detached} from the editor model.
 *
 * Use this event to {@link ~MultiRootEditor#detachEditable destroy a DOM editable} for the detached root and remove the DOM element
 * from your application.
 *
 * The event is fired after all changes from a given batch are applied. The event is not fired, if the root was detached and re-added
 * in the same batch.
 *
 * @eventName ~MultiRootEditor#detachRoot
 * @param root The root that was detached.
 */
export type DetachRootEvent = {
    name: 'detachRoot';
    args: [root: RootElement];
};
/**
 * Event fired when {@link ~MultiRootEditor#loadRoot} method is called.
 *
 * The {@link ~MultiRootEditor#loadRoot default action of that method} is implemented as a
 * listener to this event, so it can be fully customized by the features.
 *
 * @eventName ~MultiRootEditor#loadRoot
 * @param args The arguments passed to the original method.
 */
export type LoadRootEvent = DecoratedMethodEvent<MultiRootEditor, 'loadRoot'>;
/**
 * Additional options available when adding a root.
 */
export type AddRootOptions = {
    /**
     * Initial data for the root.
     */
    data?: string;
    /**
     * Initial attributes for the root.
     */
    attributes?: RootAttributes;
    /**
     * Element name for the root element in the model. It can be used to set different schema rules for different roots.
     */
    elementName?: string;
    /**
     * Whether creating the root can be undone (using the undo feature) or not.
     */
    isUndoable?: boolean;
};
/**
 * Additional options available when loading a root.
 */
export type LoadRootOptions = Omit<AddRootOptions, 'elementName' | 'isUndoable'>;
/**
 * Attributes set on a model root element.
 */
export type RootAttributes = Record<string, unknown>;
